You can play any race/class combination you please, There are perks, traits, et cetera. From Dwarves, Lizard Nobles, to Undead (which tacks on an extra level of difficulty Undead aren’t exactly welcome in society) and Elven slaves, you really run the gambit of characters. One of the truly interesting things (I feel like I’m going to say that a lot) is that you can play as one of the lore characters in this world, or you can opt to make your own character. Bishop Alexander has declared all Sourcerers (that’s probably you, by the by) to be heretics/criminals, so you start your experience on a slave ship on the way to a Port City on an island. I’ll avoid spoilers, because while I haven’t gotten to the end quite yet, a friend did explain to me what happens in multiplayer end-game. You’re going to be a God! So how does that work in multiplayer? Because yes, you can play this online with your friends. Your end-game goal is to become the new Deity. DOS2 takes place centuries after the last Original Sin title, and this world is in dire need of something. There are so many choices and ways to play this game that I just can’t put it into words sufficiently. It’s been so long since I’ve had an open RPG that didn’t make me clam up and enter decision paralysis. In fact, it may be the best single player/multi-player RPG to hit the market in years. There are lots of games that go to Kickstarter that, when they launch are utter failures/disappointments (Mighty No.
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